Sunday, April 25, 2010

New Areas


This is a small platforming section in the game just before you reach the first heart piece. I've had this place in mind since the beginning, so I designed the the tile set of the cave to also work for these outdoor platforms. The entire cave and this scene only take up 540KB even though there are over 300,000 polygons on screen.

Saturday, April 17, 2010

Intro Screen



I've recreated the intro screen from the game. Probably one of the best openings to a game on the NES. I'm still trying to figure out what sort of tricks I could do now that the scene is 3D. I experimented with letting the player walk around on the cliff and pick up the sword. But I don't think I'll have that in the final game. If I do it'll be an ester egg. hint, hint.

Sunday, April 11, 2010

Reflections


Added reflections in the water.